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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>CINEMATIC DIRECTOR

I’m a director from Vancouver with over 10 years of industry experience and a wealth of knowledge in many 3D applications. My main focus lies in directing mocap and in-game cinematics.</description><title>JAMES RICKER</title><generator>Tumblr (3.0; @jamesricker)</generator><link>http://www.jamesricker.com/</link><item><title>It has been an intense first month at Criterion studios but I am...</title><description>&lt;iframe width="400" height="300" src="http://www.youtube.com/embed/79QsNYEJxLs?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;It has been an intense first month at Criterion studios but I am very proud of the work accomplished in such a short period of time. The teaser trailer and E3 trailer were both huge wins and I am incredibly happy with the outcome. Here is the E3 trailer, &lt;strong&gt;watch it in HD! &lt;/strong&gt;&lt;/p&gt;</description><link>http://www.jamesricker.com/post/53105847120</link><guid>http://www.jamesricker.com/post/53105847120</guid><pubDate>Sun, 16 Jun 2013 04:37:44 -0700</pubDate><category>James Ricker</category><category>E3</category><category>NFS Rivals</category><category>NFS</category><category>e3 Trailer</category><category>nfs rivals</category></item><item><title>My first trailer is out for Need For Speed Rivals. Great working...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/83JZmu5rzgI?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;My first trailer is out for &lt;em&gt;Need For Speed Rivals&lt;/em&gt;. Great working with the talented team at Criterion!&lt;/p&gt;</description><link>http://www.jamesricker.com/post/51155872769</link><guid>http://www.jamesricker.com/post/51155872769</guid><pubDate>Thu, 23 May 2013 09:45:00 -0700</pubDate></item><item><title>Commercial I directed for EA and Monster a while back. Was a...</title><description>&lt;iframe width="400" height="300" src="http://www.youtube.com/embed/a7TsJ25sybk?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Commercial I directed for EA and Monster a while back. Was a pleasure to work with the talented team at EA again. Watch it in HD if you can!&lt;/p&gt;</description><link>http://www.jamesricker.com/post/44937640536</link><guid>http://www.jamesricker.com/post/44937640536</guid><pubDate>Sat, 09 Mar 2013 06:08:00 -0800</pubDate></item><item><title>A quick loose sketch, working on my technique again, staying...</title><description>&lt;img src="http://24.media.tumblr.com/28805a5242b01f68cd2d0619baa4fcd3/tumblr_mj3l6lvVz51qcrwroo1_r2_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;A quick loose sketch, working on my technique again, staying away from head and hands for now. &lt;/p&gt;</description><link>http://www.jamesricker.com/post/44471791256</link><guid>http://www.jamesricker.com/post/44471791256</guid><pubDate>Sun, 03 Mar 2013 10:39:00 -0800</pubDate></item><item><title>NEW DEMO REEL
Galactic Reign - Cinematic Director &amp; Lead...</title><description>&lt;iframe src="http://player.vimeo.com/video/55037048?title=0&amp;byline=0&amp;portrait=0&amp;badge=0" width="400" height="224" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;NEW DEMO REEL&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Galactic Reign - Cinematic Director &amp; Lead Designer&lt;/span&gt;&lt;br/&gt;&lt;span&gt;Sleeping Dogs - Director of Photography &amp; select mocap direction&lt;/span&gt;&lt;br/&gt;&lt;span&gt;SSX - Director (E3 Trailer)&lt;/span&gt;&lt;br/&gt;&lt;span&gt;Modnation - Cinematic Lead&lt;/span&gt;&lt;br/&gt;&lt;span&gt;NFS Undercover - Lead Editing &amp; Cameras&lt;/span&gt;&lt;br/&gt;&lt;span&gt;EA Skate - Editing &amp; Cameras&lt;/span&gt;&lt;/p&gt;</description><link>http://www.jamesricker.com/post/37346177493</link><guid>http://www.jamesricker.com/post/37346177493</guid><pubDate>Thu, 06 Dec 2012 11:33:00 -0800</pubDate></item><item><title>Our latest game was finally announced and can be seen in the...</title><description>&lt;iframe width="400" height="300" src="http://www.youtube.com/embed/7-Z7w0TYZN0?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Our latest game was finally announced and can be seen in the form of a teaser trailer created by Microsoft. Galactic Reign is a turn based strategy game, a hell of a lot of fun to play and the cinematic work will knock your socks off. It has been a pleasure designing this game with the extremely talented team at Slant Six Games.&lt;/p&gt;</description><link>http://www.jamesricker.com/post/33661363522</link><guid>http://www.jamesricker.com/post/33661363522</guid><pubDate>Mon, 15 Oct 2012 14:05:00 -0700</pubDate></item><item><title>PSA created for the Sexual Health Foundation of Canada. This was...</title><description>&lt;iframe src="http://player.vimeo.com/video/41541289?title=0&amp;byline=0&amp;portrait=0" width="400" height="224" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;PSA created for the Sexual Health Foundation of Canada. This was mainly a test to see how far I could stretch my knowledge of 3D/live action integration in a 30 secondary spot.&lt;/p&gt;</description><link>http://www.jamesricker.com/post/22432845106</link><guid>http://www.jamesricker.com/post/22432845106</guid><pubDate>Fri, 04 May 2012 23:13:00 -0700</pubDate></item><item><title>HDRI lighting and shaders done. Next? Tracking!</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_ly4pshDdoa1qcrwroo1_r3_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;HDRI lighting and shaders done. Next? Tracking!&lt;/p&gt;</description><link>http://www.jamesricker.com/post/16206861364</link><guid>http://www.jamesricker.com/post/16206861364</guid><pubDate>Fri, 20 Jan 2012 19:31:00 -0800</pubDate></item><item><title>A 3 page spread in 3D World Magazine, issue #150. Interview and...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lxbm54C5zf1qcrwroo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;A 3 page spread in 3D World Magazine, issue #150. Interview and breakdown for the SSX E3 Trailer . Awesome!&lt;/p&gt;</description><link>http://www.jamesricker.com/post/15340752035</link><guid>http://www.jamesricker.com/post/15340752035</guid><pubDate>Thu, 05 Jan 2012 02:22:00 -0800</pubDate></item><item><title>Color pass is done on everything except the claws. Still need to...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lt8f5i6dWT1qcrwroo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Color pass is done on everything except the claws. Still need to do a proper spec and SSS pass, but it’s getting there!&lt;/p&gt;</description><link>http://www.jamesricker.com/post/11587603731</link><guid>http://www.jamesricker.com/post/11587603731</guid><pubDate>Mon, 17 Oct 2011 15:44:00 -0700</pubDate></item><item><title>Zbrush displacement pass on a crab I’m putting together...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_lt2yaycg6U1qcrwroo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Zbrush displacement pass on a crab I’m putting together for a special project. Next is texturing and shading.&lt;/p&gt;</description><link>http://www.jamesricker.com/post/11455049925</link><guid>http://www.jamesricker.com/post/11455049925</guid><pubDate>Fri, 14 Oct 2011 16:52:00 -0700</pubDate><category>James Ricker,</category><category>Zbrush,</category><category>Modo,</category><category>Crab</category><category>Displacement Map</category><category>WIP</category></item><item><title>The new and improved trailer for SSX! I directed this piece at...</title><description>&lt;iframe src="http://player.vimeo.com/video/24832283?title=0&amp;byline=0&amp;portrait=0" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;The new and improved trailer for SSX! I directed this piece at Image Engine for a world premier at E3 2011. The screening was a big success and has ultimately reversed the negative press for the revamp of this classic title.&lt;/p&gt;</description><link>http://www.jamesricker.com/post/6372830594</link><guid>http://www.jamesricker.com/post/6372830594</guid><pubDate>Thu, 09 Jun 2011 19:50:00 -0700</pubDate></item><item><title>Little quick comp in nuke, testing out some new things.</title><description>&lt;iframe src="http://player.vimeo.com/video/20715109?title=0&amp;byline=0&amp;portrait=0" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Little quick comp in nuke, testing out some new things.&lt;/p&gt;</description><link>http://www.jamesricker.com/post/3694696138</link><guid>http://www.jamesricker.com/post/3694696138</guid><pubDate>Sun, 06 Mar 2011 19:50:00 -0800</pubDate></item><item><title>A very rough track/lighting comp to test the pipeline of...</title><description>&lt;iframe src="http://player.vimeo.com/video/19947286?title=0&amp;byline=0&amp;portrait=0" width="400" height="224" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;A very rough track/lighting comp to test the pipeline of tracking, hdri setup, match lighting, rendering and compositing.&lt;/p&gt;</description><link>http://www.jamesricker.com/post/3297111806</link><guid>http://www.jamesricker.com/post/3297111806</guid><pubDate>Mon, 14 Feb 2011 13:38:00 -0800</pubDate></item><item><title>A very rough and dirty motion test</title><description>&lt;iframe src="http://player.vimeo.com/video/18907075?title=0&amp;byline=0&amp;portrait=0" width="400" height="224" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;A very rough and dirty motion test&lt;/p&gt;</description><link>http://www.jamesricker.com/post/2808852765</link><guid>http://www.jamesricker.com/post/2808852765</guid><pubDate>Tue, 18 Jan 2011 00:21:00 -0800</pubDate></item><item><title>Moonlight lighting test</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lez0jmjlOc1qcrwroo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Moonlight lighting test&lt;/p&gt;</description><link>http://www.jamesricker.com/post/2730409507</link><guid>http://www.jamesricker.com/post/2730409507</guid><pubDate>Thu, 13 Jan 2011 08:59:46 -0800</pubDate></item><item><title>Undercarriage done, next stop - dirt map</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_len4f14RsO1qcrwroo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Undercarriage done, next stop - dirt map&lt;/p&gt;</description><link>http://www.jamesricker.com/post/2634136974</link><guid>http://www.jamesricker.com/post/2634136974</guid><pubDate>Thu, 06 Jan 2011 22:52:00 -0800</pubDate></item><item><title>Almost finished, still need to add a dirt map and some bolts...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_ldmxx0bNG51qcrwroo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Almost finished, still need to add a dirt map and some bolts onto the tail piece, should be ready to fly very soon&lt;/p&gt;</description><link>http://www.jamesricker.com/post/2362113520</link><guid>http://www.jamesricker.com/post/2362113520</guid><pubDate>Sat, 18 Dec 2010 09:58:00 -0800</pubDate></item><item><title> Added landing gear, textured and modeled. Next up, cockpit...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_ldcfp6ypxw1qcrwroo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt; Added landing gear, textured and modeled. Next up, cockpit modeling and texturing, also going to create a new canopy with more detailed glass.&lt;/p&gt;</description><link>http://www.jamesricker.com/post/2193447587</link><guid>http://www.jamesricker.com/post/2193447587</guid><pubDate>Sun, 12 Dec 2010 17:48:00 -0800</pubDate></item><item><title>After a week of texture work the DeHavilland Vampire is very...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_ld68hfXSy51qcrwroo1_r7_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;After a week of texture work the DeHavilland Vampire is very close to being complete. The cockpit is still WIP as is the dirt map. This is just a quick composite to see how the model is holding up against real world elements (even if it is motion blurred :P ) And yes the lighting is off :)&lt;/p&gt;</description><link>http://www.jamesricker.com/post/2155720056</link><guid>http://www.jamesricker.com/post/2155720056</guid><pubDate>Thu, 09 Dec 2010 09:27:00 -0800</pubDate></item></channel></rss>
